Arrow keys or WASD to move โ or use the on-screen arrows on touch devices
Tap Rules to see how scoring, fruit, and hazards work
Press P or tap Resume
Coins: 0 โ earn 1 coin every 100 score
0 / 0 unlocked
Arrow keys or WASD to move โ or use the on-screen arrows on touch devices
Your length is always (score รท 10) + 3 โ the more you score, the longer you get
Each level adds a patrolling wall to dodge
Every 1000 score summons a homing ball that chases your head and bites through your body like a wall
Every 25,000 score summons a rival hunter snake โ run into its body and you die, but if IT runs into your body, it dies instead
Every 5th apple drops a bonus orange (+20 score)
Every 10th apple drops a lemon (+30 score)
Every 15th apple drops a watermelon (+40 score)
Every 20th apple drops blueberries (+50 score)
Every 25th apple drops a grape (+60 score)
Every 30th apple drops a starfruit (+70 score)
Every 40th apple drops a Chameleon Fruit โ it flickers between fruit types, and gives you whichever one it looks like the instant you eat it
Every 120 score drops a magnet โ pulls all fruit toward you
When you die, your body drops pearls โ collect them next round for 5 points each
Eating fruit has a small chance of dropping an invincibility totem โ grab it to survive your next fatal hit